Sim Settlements 2 - Chapter 3

Глава 3 завершает историю Sim Settlements 2. Ведите свои поселения в бой, захватывайте территории, не принадлежащие поселениям, и собирайте союзников, которые помогут вам отразить вторжение артиллеристов!
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Скриншоты (Reveal)
Видеоматериалы (Reveal)


THE FINAL CHAPTER Last Stand of the Commonwealth (Reveal)
After their defeat at GNN, the Gunners have returned with reinforcements. You'll need an army to defend the Commonwealth and all that you've built.
CHAPTER 3 FEATURES
Build an Army
Turn your settlements into Outposts. Recruit settlers and wastelanders into your army. Train them and lead them into battle.
Prepare for war
Eight new building classes for Martial and Recreational plots, including an Armory, Mess Hall, Field Medics, Prisons, Watchtowers, and more!
Unite the Commonwealth
Form alliances to aid you against the Gunners. Gain an edge by earning access to supplies, specialist units, and unique abilities.
Expand beyond Settlements
Claim (almost) any location on the map. Secure it with your new army and maintain control with regular patrols.
You write the rules
Change the laws, culture, and rules of engagement of your people. For instance, if you’re bored of killing, take prisoners or let enemies flee to spread news of your strength.
Multiple endings
The fates of many characters are in your hands. Your decisions have dire consequences and lead to different outcomes.
Powerful new weapons
Turn the Gunners’ tech against them. Customize the new Induction weaponry to suit your play style with tons of mods.
Medical Breakthroughs
Your soldiers will need to heal when wounded in battle. Help them get back to the frontlines faster by treating them yourself. You might even be able to cure diseases faster.
New Companions, unique Settlers
Take some familiar faces with you in your adventures and recruit others to become permanent settlers in your cities.
A new faction to share the load
The New Liberty Trading Company is happy to give you what you need and keep things running. For a price.
COMING SOON
Pre-populate the World
Make every playthrough different with the new Prebuild System (coming soon). Seed the game world with randomized pre-built settlements. Some will be friendly. Others, not so much.
CHAPTER 3 FEATURES
Build an Army
Turn your settlements into Outposts. Recruit settlers and wastelanders into your army. Train them and lead them into battle.
Prepare for war
Eight new building classes for Martial and Recreational plots, including an Armory, Mess Hall, Field Medics, Prisons, Watchtowers, and more!
Unite the Commonwealth
Form alliances to aid you against the Gunners. Gain an edge by earning access to supplies, specialist units, and unique abilities.
Expand beyond Settlements
Claim (almost) any location on the map. Secure it with your new army and maintain control with regular patrols.
You write the rules
Change the laws, culture, and rules of engagement of your people. For instance, if you’re bored of killing, take prisoners or let enemies flee to spread news of your strength.
Multiple endings
The fates of many characters are in your hands. Your decisions have dire consequences and lead to different outcomes.
Powerful new weapons
Turn the Gunners’ tech against them. Customize the new Induction weaponry to suit your play style with tons of mods.
Medical Breakthroughs
Your soldiers will need to heal when wounded in battle. Help them get back to the frontlines faster by treating them yourself. You might even be able to cure diseases faster.
New Companions, unique Settlers
Take some familiar faces with you in your adventures and recruit others to become permanent settlers in your cities.
A new faction to share the load
The New Liberty Trading Company is happy to give you what you need and keep things running. For a price.
COMING SOON
Pre-populate the World
Make every playthrough different with the new Prebuild System (coming soon). Seed the game world with randomized pre-built settlements. Some will be friendly. Others, not so much.
To view the link Register

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