Community Imperial: The Great Conflicts 872-1071 - Сообщество Империал




PV-FoX

The Great Conflicts 872-1071

Конец IX - начало XI вв.
Theme created: 28 February 2011, 21:40 · Author: PV-FoX
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 Ιουστινιανός
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Date: 11 March 2017, 15:02


The Great Conflicts 872-1071
Imp

Данный проект представляет из себя полную конверсию Medieval II: Total War, концентрирующую своё внимание не только на византийско-болгарском конфликте конца IX - начала XI вв., но и на исторической достоверности, стремясь как можно точнее передать атмосферу того далёкого времени. Соответственно, игрока ожидает абсолютно новый старт и сценарий кампании с углублённым погружением в геймплей, а также активное взаимодействие с персонажами, развитие которых самым непосредственным образом будет влиять на ход игры.


Список доступных фракций (Reveal)
Карта (Reveal)
Скриншоты стратегической карты от камрада rustik4009 (Reveal)
Скриншоты юнитов (Reveal)
Промо-ролики (Reveal)


Установка (Reveal)
     МодБот
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    Imperial
     

    Date: 01 March 2020, 20:25

       AnthoniusII
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      Imperial
       

      Date: 08 March 2026, 22:05

      AVGVST1 08 March 2026, 17:56

      постоянные вылеты !

      That is why for 3 years now we beg for help in scripting but no one cares. In my campaign i reahed turn 379 and going on.
      When you start a campaign make separate saves every 3 turns. When you have a crash :
      • Load the game and press continue campaign.
      • Load the previus saved game.
      • Load a older saved tuen and do things differently.
         KhanBagatur
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        Imperial
         

        Date: 08 March 2026, 22:34

        Hi friend.
        Its because many modders are too busy and scripting is very big work.
        Be patient, the help will come to you.
        A lot of community people respect your work.
           AnthoniusII
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          Imperial
           

          Date: 08 March 2026, 22:56

          KhanBagatur 08 March 2026, 22:34

          Hi friend.
          Its because many modders are too busy and scripting is very big work.
          Be patient, the help will come to you.
          A lot of community people respect your work.

          Thank you my friend. And we are not yngratefull. When this mod will have its 1.0 beta release and will be stable we will be glad to share our work to those that will help us even a bit.
             KhanBagatur
            • Imp
            Imperial
             

            Date: 08 March 2026, 22:59

            Don't worry. All is ok, friend!
            Keep up the good work. I'll try to speak with friends about help with scripts.
            In theory, DinarMayor could help, because he is wonderful scripter. But he is busy a lot with his own DenMod.
            Try to write him in his mod topic maybe.
               Alex_Mmm
              • Imp
              Imperial
               

              Date: 12 March 2026, 21:10

              Добрый день! Ознакомился с идеей мода и понял, что это очень важный проект, так как данная эпоха практически нигде не освещена, в других модах. Не понял только одного - почему Венеция не является самостоятельной фракцией? Ведь она фактически получила независимость от Византии уже в самом начале рассматриваемого здесь периода (~814 г.). Считаю, что данная республика абсолютно и полностью заслуживает подобающее место в моде в виде отдельной самостоятельной фракции! Это позволит не только привнести отличный игровой опыт в виде процесса становления морской колониальной державы, но и отдать дань уважения ранним этапам выдающейся истории великого города! Также это позволит сохранить преемственность для модов последующих эпох, где Венеция уже существует со старта, но вот предыстории как таковой (на движке) у данной фракции нету. Без этого мод многое потеряет. Спасибо, надеюсь кто-то ещё придерживается подобного мнения, и оно будет услышано.
                 AnthoniusII
                • Imp
                Imperial
                 

                Date: 14 March 2026, 22:41

                Alex_Mmm 12 March 2026, 21:10

                Добрый день! Ознакомился с идеей мода и понял, что это очень важный проект, так как данная эпоха практически нигде не освещена, в других модах. Не понял только одного - почему Венеция не является самостоятельной фракцией? Ведь она фактически получила независимость от Византии уже в самом начале рассматриваемого здесь периода (~814 г.). Считаю, что данная республика абсолютно и полностью заслуживает подобающее место в моде в виде отдельной самостоятельной фракции! Это позволит не только привнести отличный игровой опыт в виде процесса становления морской колониальной державы, но и отдать дань уважения ранним этапам выдающейся истории великого города! Также это позволит сохранить преемственность для модов последующих эпох, где Венеция уже существует со старта, но вот предыстории как таковой (на движке) у данной фракции нету. Без этого мод многое потеряет. Спасибо, надеюсь кто-то ещё придерживается подобного мнения, и оно будет услышано.

                Венеция получает автономию — поскольку она стала непобедимой лишь в 1204 году — после определенной даты, имея собственную армию по совету историка R.D'AMMATO.
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                Venice was a quite unique region in the Roman Empire. Since the early Lombard and later Frankish invasions, Venice used her advantage being built on small islands. That prevented the enemies to invade the city but its main land was constantly under siege. Venetians had the sea as their only way to communicate with the rest of the empire but the fact that the city was too far away from the Empire’s nearest cities was a bitter reality. Venetians saw the chaos in the Italian peninsula as an opportunity to expand their wealth via trade. So from a time on Venice was de facto independent but officially still belonged to the Roman Empire of Constantinople. As a trade cross road par excellence, Venice received multiple influences from “Rome” (Constantinople), Franks and Lombards. That was obvious in its army and weaponry too. In its militia units anyone could see Roman, Frankish and Lombard armors and weapons. The Doge of Venice was the chairman of the nobles and been elected by the Venetian nobility. In order his election to be valid though the Roman Imperial permission was needed. The last Doge that received such recognition was Dandolo few years before the fourth crusade. The empire knew that could not defend such a distant city too isolated from the rest of its Italian lands so in some point came with an agreement with the Venetian nobility. The empire gave an official autonomy and Venice agreed in an obligation to build war ships for the empire. That autonomy ended the income from taxes from Venice for the Empire. Venice did not had the trade restrictions the rest of the Empire had and the city flourished and expanded its political influence among the Italian cities. When Varion (Bari) fell in to Norman hands as the last Roman city in 1071 AD, Venice continued to exist more powerful than ever.

                The army of Venice based on civilians and few profesional soldiers serving mostly as ship armed escort. Also Venice did have land owners and those land "nobles" formed a heavy cavalry unit carrying a banner that refered directly to the Roman Empire. The leaders of varius units had the Roman title of Tribunus.
                EXCUSATUS OF THE DOGE
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                During this century the influence of Byzantium on the Venetian armament decreases in favor of decidedly more Western equipment, but the presence of the Byzantine Court in the material military culture is still clearly visible in the ducal guard, which emulates the 'spatharioi' of Constantinople.
                The warriors, used a mix of roman and unique helmetslike Phrygian iron helmet ('galerium ferreum'), the leather cuirass called 'curocia' and above that scale cuirasses influenced both by Romans and Frankish, the 'scutum' of the elongated kite type, and the Norman or Germanic type sword.
                GENDARME OF VENETIAN LAGOON
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                These Venetian 'milites', covered with a lamellar armor ('lameria') of Eastern Roman import , were actual the wealthiest land owners. The Roman-style helmet anticipates the 'chapels de fer' of the following centuries.
                The sword ('gladius') is of Constantinopolitan importation.
                The flag is similar to the 'bandon' of the Eastern Empire, but its colors represent the first known Venetian banner.
                MILES VENETICUS
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                The appearance of these marine infantrymen ('fante da marina'), is still very Roman. Their leather cuirasses ( 'lorica') is of a light type, while on the head he wears the characteristic 'oveta' in cloth, of Levantine type or a iron made casis. The heavy sword ('spatha') and the spear ('lancea') are both imported from the Carolingian world, although the novelty here is the triangular shield of Roman-Eastern origin, on which is depicted the well-known emblem of the 'Lion of Saint Mark'. The Saint's relics were stolen from Alexandria in Egypt and brought to Venice in 828.
                SERVUS VENETICUS
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                The followers of the military commanders of the Lagoon ('duces' and 'tribunes') are mentioned in the "Historia Ducum Veneticorum" as servants, but they appear to be fully armed soldiers. The cap, or helmet of the Phrygian type ('camelaucium'), worn by the soldier represents a felt version of the metallic helmet and remains a constant of Venetian equipment until the 13th century.
                The weapon is a simple spear, even though the equipment shows the patron's wealth of this 'servus' and is the result of the commercial contacts with the Empire capital.
                FANTE DI MARINA
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                These men are the back bone of the venetian fleet troops. Originaly armed with less armor, trade allowed them to use a variety of armors consisted by the leather Roman padded armor (zuppa) and a short iron chain hauberck (lorica).Their equipment completed with simple metalic helmets and frankish swords.
                Their bows allowed them to engage enemy ships from a quite large distance.
                That abillity proved quite useful when they also had to defend the city its self. They continued to exist untill 13th century.

                Last Venice has access to all four Italian Militia units shiwn in the Lombard Faction Preview.

                Unit UI battle cards:
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                Unit Info UI cards:
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                CREDITS:
                Mr. R.D'Ammato
                Diocle (for his translation from italian to english.
                Razor for his heads.
                Excusatus shield patern by Paleologos
                For the units used fragments from textures originaly created by :
                Absinthia
                Leif Erikson
                Final model creation by AnthoniusII

                Мы надеемся, что после первого релиза у нас появится кампания, которая начнётся в 1000 году нашей эры, и в которой игрокам будут доступны венецианцы и норманны.
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