;--------------Принцесса
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Paris
spawn_character france, Catherine, princess, age 20, x 197, y 234
console_command give_trait Catherine IAmPrincess 2
console_command give_trait Catherine NaturalPrincess 1
console_command give_trait Catherine GoodPrincess 1
console_command give_trait Catherine PrettyWoman 2
console_command give_trait Catherine FertileWoman 3
console_command give_trait Catherine HaleAndHearty 3
destroy_units france Princess
set_event_counter Paris_Princess 15
end_monitor
monitor_event SettlementTurnStart SettlementName Paris
and I_EventCounter Paris_Princess >= 0
if I_EventCounter Paris_Princess = 0
inc_recruit_pool Paris_Province 1 Princess
end_if
if I_EventCounter Paris_Princess = 15
inc_recruit_pool Paris_Province -1 Princess
end_if
inc_event_counter Paris_Princess -1
end_monitor
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName London
spawn_character england, Clare, princess, age 20, x 188, y 263
console_command give_trait Clare IAmPrincess 2
console_command give_trait Clare NaturalPrincess 1
console_command give_trait Clare GoodPrincess 1
console_command give_trait Clare PrettyWoman 2
console_command give_trait Clare FertileWoman 3
console_command give_trait Clare HaleAndHearty 3
destroy_units england Princess
set_event_counter London_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName London
and I_EventCounter London_Princess >= 0
if I_EventCounter London_Princess = 0
inc_recruit_pool London_Province 1 Princess
end_if
if I_EventCounter London_Princess = 10
inc_recruit_pool London_Province -1 Princess
end_if
inc_event_counter London_Princess -1
end_monitor
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Palermo
spawn_character sicily, Lisabetta, princess, age 20, x 259, y 125
console_command give_trait Lisabetta IAmPrincess 2
console_command give_trait Lisabetta NaturalPrincess 1
console_command give_trait Lisabetta GoodPrincess 1
console_command give_trait Lisabetta PrettyWoman 2
console_command give_trait Lisabetta FertileWoman 3
console_command give_trait Lisabetta HaleAndHearty 3
destroy_units sicily Princess
set_event_counter Palermo_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Palermo
and I_EventCounter Palermo_Princess >= 0
if I_EventCounter Palermo_Princess = 0
inc_recruit_pool Palermo_Province 1 Princess
end_if
if I_EventCounter Palermo_Princess = 10
inc_recruit_pool Palermo_Province -1 Princess
end_if
inc_event_counter Palermo_Princess -1
end_monitor
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Milan
spawn_character milan, Cristina, princess, age 20, x 235, y 197
console_command give_trait Cristina IAmPrincess 2
console_command give_trait Cristina NaturalPrincess 1
console_command give_trait Cristina GoodPrincess 1
console_command give_trait Cristina PrettyWoman 2
console_command give_trait Cristina FertileWoman 3
console_command give_trait Cristina HaleAndHearty 3
destroy_units milan Princess
set_event_counter Milan_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Milan
and I_EventCounter Milan_Princess >= 0
if I_EventCounter Milan_Princess = 0
inc_recruit_pool Milan_Province 1 Princess
end_if
if I_EventCounter Milan_Princess = 10
inc_recruit_pool Milan_Province -1 Princess
end_if
inc_event_counter Milan_Princess -1
end_monitor
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Lisbon
spawn_character portugal, Catalina, princess, age 20, x 97, y 157
console_command give_trait Catalina IAmPrincess 2
console_command give_trait Catalina NaturalPrincess 1
console_command give_trait Catalina GoodPrincess 1
console_command give_trait Catalina PrettyWoman 2
console_command give_trait Catalina FertileWoman 3
console_command give_trait Catalina HaleAndHearty 3
destroy_units portugal Princess
set_event_counter Lisbon_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Lisbon
and I_EventCounter Lisbon_Princess >= 0
if I_EventCounter Lisbon_Princess = 0
inc_recruit_pool Lisbon_Province 1 Princess
end_if
if I_EventCounter Lisbon_Princess = 10
inc_recruit_pool Lisbon_Province 1 Princess
end_if
inc_event_counter Lisbon_Princess -1
end_monitor
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Leon
spawn_character spain, Clara, princess, age 20, x 128, y 186
console_command give_trait Clara IAmPrincess 2
console_command give_trait Clara NaturalPrincess 1
console_command give_trait Clara GoodPrincess 1
console_command give_trait Clara PrettyWoman 2
console_command give_trait Clara FertileWoman 3
console_command give_trait Clara HaleAndHearty 3
destroy_units spain Princess
set_event_counter Leon_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Leon
and I_EventCounter Leon_Princess >= 0
if I_EventCounter Leon_Princess = 0
inc_recruit_pool Leon_Province 1 Princess
end_if
if I_EventCounter Leon_Princess = 10
inc_recruit_pool Leon_Province -1 Princess
end_if
inc_event_counter Leon_Princess -1
end_monitor
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName venice
spawn_character venice, Bianca, princess, age 20, x 250, y 193
console_command give_trait Bianca IAmPrincess 2
console_command give_trait Bianca NaturalPrincess 1
console_command give_trait Bianca GoodPrincess 1
console_command give_trait Bianca PrettyWoman 2
console_command give_trait Bianca FertileWoman 3
console_command give_trait Bianca HaleAndHearty 3
destroy_units venice Princess
set_event_counter venice_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName venice
and I_EventCounter venice_Princess >= 0
if I_EventCounter venice_Princess = 0
inc_recruit_pool Venice_Province 1 Princess
end_if
if I_EventCounter venice_Princess = 10
inc_recruit_pool Venice_Province -1 Princess
end_if
inc_event_counter venice_Princess -1
end_monitor
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Constantinople
spawn_character byzantium, Christina, princess, age 20, x 367, y 164
console_command give_trait Christina IAmPrincess 2
console_command give_trait Christina NaturalPrincess 1
console_command give_trait Christina GoodPrincess 1
console_command give_trait Christina PrettyWoman 2
console_command give_trait Christina FertileWoman 3
console_command give_trait Christina HaleAndHearty 3
destroy_units byzantium Princess
set_event_counter Constantinople_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Constantinople
and I_EventCounter Constantinople_Princess >= 0
if I_EventCounter Constantinople_Princess = 0
inc_recruit_pool Constantinople_Province 1 Princess
end_if
if I_EventCounter Constantinople_Princess = 10
inc_recruit_pool Constantinople_Province -1 Princess
end_if
inc_event_counter Constantinople_Princess -1
end_monitor
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Kazann
spawn_character tatar, Maidar, princess, age 20, x 471, y 300
console_command give_trait Maidar IAmPrincess 2
console_command give_trait Maidar NaturalPrincess 1
console_command give_trait Maidar GoodPrincess 1
console_command give_trait Maidar PrettyWoman 2
console_command give_trait Maidar FertileWoman 3
console_command give_trait Maidar HaleAndHearty 3
destroy_units tatar Princess
set_event_counter Kazann_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Kazann
and I_EventCounter Kazann_Princess >= 0
if I_EventCounter Kazann_Princess = 0
inc_recruit_pool Kazan_Province 1 Princess
end_if
if I_EventCounter Kazann_Princess = 10
inc_recruit_pool Kazan_Province -1 Princess
end_if
inc_event_counter Kazann_Princess -1
end_monitor
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Edinburgh
spawn_character scotland, Christina, princess, age 20, x 173, y 313
console_command give_trait Christina IAmPrincess 2
console_command give_trait Christina NaturalPrincess 1
console_command give_trait Christina GoodPrincess 1
console_command give_trait Christina PrettyWoman 2
console_command give_trait Christina FertileWoman 3
console_command give_trait Christina HaleAndHearty 3
destroy_units scotland Princess
set_event_counter Edinburgh_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Edinburgh
and I_EventCounter Edinburgh_Princess >= 0
if I_EventCounter Edinburgh_Princess = 0
inc_recruit_pool Edinburgh_Province 1 Princess
end_if
if I_EventCounter Edinburgh_Princess = 10
inc_recruit_pool Edinburgh_Province -1 Princess
end_if
inc_event_counter Edinburgh_Princess -1
end_monitor
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Vienna
spawn_character hre, Cristyne, princess, age 20, x 280, y 222
console_command give_trait Cristyne IAmPrincess 2
console_command give_trait Cristyne NaturalPrincess 1
console_command give_trait Cristyne GoodPrincess 1
console_command give_trait Cristyne PrettyWoman 2
console_command give_trait Cristyne FertileWoman 3
console_command give_trait Cristyne HaleAndHearty 3
destroy_units hre Princess
set_event_counter Vienna_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Vienna
and I_EventCounter Vienna_Princess >= 0
if I_EventCounter Vienna_Princess = 0
inc_recruit_pool Vienna_Province 1 Princess
end_if
if I_EventCounter Vienna_Princess = 10
inc_recruit_pool Vienna_Province -1 Princess
end_if
inc_event_counter Vienna_Princess -1
end_monitor
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Budapest
spawn_character hungary, Barbara, princess, age 20, x 299, y 218
console_command give_trait Barbara IAmPrincess 2
console_command give_trait Barbara NaturalPrincess 1
console_command give_trait Barbara GoodPrincess 1
console_command give_trait Barbara PrettyWoman 2
console_command give_trait Barbara FertileWoman 3
console_command give_trait Barbara HaleAndHearty 3
destroy_units hungary Princess
set_event_counter Budapest_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Budapest
and I_EventCounter Budapest_Princess >= 0
if I_EventCounter Budapest_Princess = 0
inc_recruit_pool Budapest_Province 1 Princess
end_if
if I_EventCounter Budapest_Princess = 10
inc_recruit_pool Budapest_Province -1 Princess
end_if
inc_event_counter Budapest_Princess -1
end_monitor
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Copenhagen
spawn_character denmark, Cecile, princess, age 20, x 254, y 288
console_command give_trait Cecile IAmPrincess 2
console_command give_trait Cecile NaturalPrincess 1
console_command give_trait Cecile GoodPrincess 1
console_command give_trait Cecile PrettyWoman 2
console_command give_trait Cecile FertileWoman 3
console_command give_trait Cecile HaleAndHearty 3
destroy_units denmark Princess
set_event_counter Copenhagen_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Copenhagen
and I_EventCounter Copenhagen_Princess >= 0
if I_EventCounter Copenhagen_Princess = 0
inc_recruit_pool Skania_Province 1 Princess
end_if
if I_EventCounter Copenhagen_Princess = 10
inc_recruit_pool Skania_Province -1 Princess
end_if
inc_event_counter Copenhagen_Princess -1
end_monitor
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Cracow
spawn_character poland, Chesna, princess, age 20, x 301, y 243
console_command give_trait Chesna IAmPrincess 2
console_command give_trait Chesna NaturalPrincess 1
console_command give_trait Chesna GoodPrincess 1
console_command give_trait Chesna PrettyWoman 2
console_command give_trait Chesna FertileWoman 3
console_command give_trait Chesna HaleAndHearty 3
destroy_units poland Princess
set_event_counter Cracow_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Cracow
and I_EventCounter Cracow_Princess >= 0
if I_EventCounter Cracow_Princess = 0
inc_recruit_pool Cracow_Province 1 Princess
end_if
if I_EventCounter Cracow_Princess = 10
inc_recruit_pool Cracow_Province -1 Princess
end_if
inc_event_counter Cracow_Princess -1
end_monitor
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Marrakesh
spawn_character moors, Saheena, princess, age 20, x 96, y 96
console_command give_trait Saheena IAmPrincess 2
console_command give_trait Saheena NaturalPrincess 1
console_command give_trait Saheena GoodPrincess 1
console_command give_trait Saheena PrettyWoman 2
console_command give_trait Saheena FertileWoman 3
console_command give_trait Saheena HaleAndHearty 3
destroy_units moors Princess
set_event_counter Marrakesh_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Marrakesh
and I_EventCounter Marrakesh_Princess >= 0
if I_EventCounter Marrakesh_Princess = 0
inc_recruit_pool Marrakesh_Province 1 Princess
end_if
if I_EventCounter Marrakesh_Princess = 10
inc_recruit_pool Marrakesh_Province -1 Princess
end_if
inc_event_counter Marrakesh_Princess -1
end_monitor
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Iconium
spawn_character turks, Selime, princess, age 20, x 402, y 137
console_command give_trait Selime IAmPrincess 2
console_command give_trait Selime NaturalPrincess 1
console_command give_trait Selime GoodPrincess 1
console_command give_trait Selime PrettyWoman 2
console_command give_trait Selime FertileWoman 3
console_command give_trait Selime HaleAndHearty 3
destroy_units turks Princess
set_event_counter Iconium_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Iconium
and I_EventCounter Iconium_Princess >= 0
if I_EventCounter Iconium_Princess = 0
inc_recruit_pool Iconium_Province 1 Princess
end_if
if I_EventCounter Iconium_Princess = 10
inc_recruit_pool Iconium_Province -1 Princess
end_if
inc_event_counter Iconium_Princess -1
end_monitor
;Каир
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Cairo
spawn_character egypt, Layla, princess, age 20, x 404, y 58
console_command give_trait Layla IAmPrincess 2
console_command give_trait Layla NaturalPrincess 1
console_command give_trait Layla GoodPrincess 1
console_command give_trait Layla PrettyWoman 2
console_command give_trait Layla FertileWoman 3
console_command give_trait Layla HaleAndHearty 3
destroy_units egypt Princess
set_event_counter Cairo_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Cairo
and I_EventCounter Cairo_Princess >= 0
if I_EventCounter Cairo_Princess = 0
inc_recruit_pool Cairo_Province 1 Princess
end_if
if I_EventCounter Cairo_Princess = 10
inc_recruit_pool Cairo_Province -1 Princess
end_if
inc_event_counter Cairo_Princess -1
end_monitor
;Дублин
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Dublin
spawn_character norway, Anya, princess, age 20, x 155, y 285
console_command give_trait Anya IAmPrincess 2
console_command give_trait Anya NaturalPrincess 1
console_command give_trait Anya GoodPrincess 1
console_command give_trait Anya PrettyWoman 2
console_command give_trait Anya FertileWoman 3
console_command give_trait Anya HaleAndHearty 3
destroy_units norway Princess
set_event_counter Dublin_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Dublin
and I_EventCounter Dublin_Princess >= 0
if I_EventCounter Dublin_Princess = 0
inc_recruit_pool Dublin_Province 1 Princess
end_if
if I_EventCounter Dublin_Princess = 10
inc_recruit_pool Dublin_Province -1 Princess
end_if
inc_event_counter Dublin_Princess -1
end_monitor
;Стокгольм отсюда!!!!!!!
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Stockholm
spawn_character sweden, Finna, princess, age 20, x 287, y 327
console_command give_trait Finna IAmPrincess 2
console_command give_trait Finna NaturalPrincess 1
console_command give_trait Finna GoodPrincess 1
console_command give_trait Finna PrettyWoman 2
console_command give_trait Finna FertileWoman 3
console_command give_trait Finna HaleAndHearty 3
destroy_units sweden Princess
set_event_counter Stockholm_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Stockholm
and I_EventCounter Stockholm_Princess >= 0
if I_EventCounter Stockholm_Princess = 0
inc_recruit_pool Stockholm_Province 1 Princess
end_if
if I_EventCounter Stockholm_Princess = 10
inc_recruit_pool Stockholm_Province -1 Princess
end_if
inc_event_counter Stockholm_Princess -1
end_monitor
;Бухарест
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Bucharest
spawn_character wallachia, Judit, princess, age 20, x 350, y 194
console_command give_trait Judit IAmPrincess 2
console_command give_trait Judit NaturalPrincess 1
console_command give_trait Judit GoodPrincess 1
console_command give_trait Judit PrettyWoman 2
console_command give_trait Judit FertileWoman 3
console_command give_trait Judit HaleAndHearty 3
destroy_units wallachia Princess
set_event_counter Bucharest_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Bucharest
and I_EventCounter Bucharest_Princess >= 0
if I_EventCounter Bucharest_Princess = 0
inc_recruit_pool Bucharest_Province 1 Princess
end_if
if I_EventCounter Bucharest_Princess = 10
inc_recruit_pool Bucharest_Province -1 Princess
end_if
inc_event_counter Bucharest_Princess -1
end_monitor
;Вильнюс
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Vilnius
spawn_character lithuania, Ludmila, princess, age 20, x 325, y 283
console_command give_trait Ludmila IAmPrincess 2
console_command give_trait Ludmila NaturalPrincess 1
console_command give_trait Ludmila GoodPrincess 1
console_command give_trait Ludmila PrettyWoman 2
console_command give_trait Ludmila FertileWoman 3
console_command give_trait Ludmila HaleAndHearty 3
destroy_units lithuania Princess
set_event_counter Vilnius_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Vilnius
and I_EventCounter Vilnius_Princess >= 0
if I_EventCounter Vilnius_Princess = 0
inc_recruit_pool Vilnius_Province 1 Princess
end_if
if I_EventCounter Vilnius_Princess = 10
inc_recruit_pool Vilnius_Province -1 Princess
end_if
inc_event_counter Vilnius_Princess -1
end_monitor
;Новгород
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Novgorod
spawn_character russia, Nastasiia, princess, age 20, x 348, y 319
console_command give_trait Nastasiia IAmPrincess 2
console_command give_trait Nastasiia NaturalPrincess 1
console_command give_trait Nastasiia GoodPrincess 1
console_command give_trait Nastasiia PrettyWoman 2
console_command give_trait Nastasiia FertileWoman 3
console_command give_trait Nastasiia HaleAndHearty 3
destroy_units russia Princess
set_event_counter Novgorod_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Novgorod
and I_EventCounter Novgorod_Princess >= 0
if I_EventCounter Novgorod_Princess = 0
inc_recruit_pool Novgorod_Province 1 Princess
end_if
if I_EventCounter Novgorod_Princess = 10
inc_recruit_pool Novgorod_Province -1 Princess
end_if
inc_event_counter Novgorod_Princess -1
end_monitor
;Ереван
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Yerevan
spawn_character georgia, Mara, princess, age 20, x 483, y 180
console_command give_trait Mara IAmPrincess 2
console_command give_trait Mara NaturalPrincess 1
console_command give_trait Mara GoodPrincess 1
console_command give_trait Mara PrettyWoman 2
console_command give_trait Mara FertileWoman 3
console_command give_trait Mara HaleAndHearty 3
destroy_units georgia Princess
set_event_counter Yerevan_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Yerevan
and I_EventCounter Yerevan_Princess >= 0
if I_EventCounter Yerevan_Princess = 0
inc_recruit_pool Yerevan_Province 1 Princess
end_if
if I_EventCounter Yerevan_Princess = 10
inc_recruit_pool Yerevan_Province -1 Princess
end_if
inc_event_counter Yerevan_Princess -1
end_monitor
;Сарагоза
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Zaragoza
spawn_character normans, Johana, princess, age 20, x 160, y 170
console_command give_trait Johana IAmPrincess 2
console_command give_trait Johana NaturalPrincess 1
console_command give_trait Johana GoodPrincess 1
console_command give_trait Johana PrettyWoman 2
console_command give_trait Johana FertileWoman 3
console_command give_trait Johana HaleAndHearty 3
destroy_units normans Princess
set_event_counter Zaragoza_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Zaragoza
and I_EventCounter Zaragoza_Princess >= 0
if I_EventCounter Zaragoza_Princess = 0
inc_recruit_pool Zaragoza_Province 1 Princess
end_if
if I_EventCounter Zaragoza_Princess = 10
inc_recruit_pool Zaragoza_Province -1 Princess
end_if
inc_event_counter Zaragoza_Princess -1
end_monitor
;г.Пиза
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Piza
spawn_character saxons, Pencina, princess, age 20, x 241, y 177
console_command give_trait Pencina IAmPrincess 2
console_command give_trait Pencina NaturalPrincess 1
console_command give_trait Pencina GoodPrincess 1
console_command give_trait Pencina PrettyWoman 2
console_command give_trait Pencina FertileWoman 3
console_command give_trait Pencina HaleAndHearty 3
destroy_units saxons Princess
set_event_counter Piza_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Piza
and I_EventCounter Piza_Princess >= 0
if I_EventCounter Piza_Princess = 0
inc_recruit_pool Piza_Province 1 Princess
end_if
if I_EventCounter Piza_Princess = 10
inc_recruit_pool Piza_Province -1 Princess
end_if
inc_event_counter Piza_Princess -1
end_monitor
;Рим
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Rome
spawn_character papal_states, Adelasia, princess, age 20, x 254, y 162
console_command give_trait Adelasia IAmPrincess 2
console_command give_trait Adelasia Princess_papal_states 1
console_command give_trait Adelasia NaturalPrincess 1
console_command give_trait Adelasia GoodPrincess 1
console_command give_trait Adelasia PrettyWoman 2
console_command give_trait Adelasia FertileWoman 3
console_command give_trait Adelasia HaleAndHearty 3
destroy_units papal_states Princess
set_event_counter Rome_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Rome
and I_EventCounter Rome_Princess >= 0
if I_EventCounter Rome_Princess = 0
inc_recruit_pool Roman_Province 1 Princess
end_if
if I_EventCounter Rome_Princess = 10
inc_recruit_pool Roman_Province -1 Princess
end_if
inc_event_counter Rome_Princess -1
end_monitor
;Багдад
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Baghdad
spawn_character abbasids, Amena, princess, age 20, x 501, y 125
console_command give_trait Amena IAmPrincess 2
console_command give_trait Amena NaturalPrincess 1
console_command give_trait Amena GoodPrincess 1
console_command give_trait Amena PrettyWoman 2
console_command give_trait Amena FertileWoman 3
console_command give_trait Amena HaleAndHearty 3
destroy_units abbasids Princess
set_event_counter Baghdad_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Baghdad
and I_EventCounter Baghdad_Princess >= 0
if I_EventCounter Baghdad_Princess = 0
inc_recruit_pool Baghdad_Province 1 Princess
end_if
if I_EventCounter Baghdad_Princess = 10
inc_recruit_pool Baghdad_Province -1 Princess
end_if
inc_event_counter Baghdad_Princess -1
end_monitor
;Теночитлан
monitor_event UnitTrained TrainedUnitCategory handler
and TrainedUnitClass light
and SettlementIsLocal
and SettlementName Tenochtitlan
spawn_character aztecs, Atototl, princess, age 20, x 7, y 209
console_command give_trait Atototl IAmPrincess 2
console_command give_trait Atototl NaturalPrincess 1
console_command give_trait Atototl GoodPrincess 1
console_command give_trait Atototl PrettyWoman 2
console_command give_trait Atototl FertileWoman 3
console_command give_trait Atototl HaleAndHearty 3
destroy_units aztecs Princess
set_event_counter Tenochtitlan_Princess 10
end_monitor
monitor_event SettlementTurnStart SettlementName Tenochtitlan
and I_EventCounter Tenochtitlan_Princess >= 0
if I_EventCounter Tenochtitlan_Princess = 0
inc_recruit_pool Tenochtitlan_Province 1 Princess
end_if
if I_EventCounter Tenochtitlan_Princess = 10
inc_recruit_pool Tenochtitlan_Province -1 Princess
end_if
inc_event_counter Tenochtitlan_Princess -1
end_monitor