07:33:59.165 [system.rpt] [always] CPU: SSE2
07:33:59.165 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
07:33:59.165 [system.io] [always] mounted pack packs/data_0.pack
07:33:59.181 [system.io] [always] mounted pack packs/data_1.pack
07:33:59.181 [system.io] [always] mounted pack packs/data_2.pack
07:33:59.181 [system.io] [always] mounted pack packs/data_3.pack
07:33:59.181 [system.io] [always] mounted pack packs/data_4.pack
07:33:59.181 [system.io] [always] mounted pack packs/localized.pack
07:34:05.458 [script.err] [error] Script Error in mods/Thera_Redux/data/export_descr_unit.txt, at line 750, column 36
missile range of 63 is impossible with projectile grenade (max range 63)
07:34:05.458 [script.err] [error] Script Error in mods/Thera_Redux/data/export_descr_unit.txt, at line 1491, column 40
missile range of 63 is impossible with projectile nahptha_bomb2 (max range 63)
07:34:05.468 [script.err] [error] Script Error in mods/Thera_Redux/data/export_descr_unit.txt, at line 4628, column 36
missile range of 63 is impossible with projectile grenade (max range 63)
07:34:05.515 [script.err] [error] Script Error in mods/Thera_Redux/data/export_descr_unit.txt, at line 16849, column 38
missile range of 63 is impossible with projectile nahptha_bomb (max range 63)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , town -> wooden_castle, hinterland_roads[0](roads) -> hinterland_castle_roads[0](c_roads)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , large_town -> castle, core_building[1](wooden_wall) -> core_castle_building[2](castle)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , large_town -> castle, port[0](port) -> castle_port[0](c_port)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , large_town -> castle, hinterland_roads[0](roads) -> hinterland_castle_roads[0](c_roads)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , large_town -> castle, hinterland_mines[0](mines) -> hinterland_castle_mines[0](c_mines)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , motte_and_bailey -> village, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , wooden_castle -> town, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , wooden_castle -> town, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , castle -> large_town, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , castle -> large_town, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , castle -> large_town, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , fortress -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , fortress -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , fortress -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , citadel -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , citadel -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , citadel -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , citadel -> city, castle_tower[1](c_cannon_towers) -> tower[1](cannon_towers)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , large_town -> castle, blood_chapter_house[0](blood_minor_ch) -> blood_chapter_house[0](blood_minor_ch)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , citadel -> city, castle_tower[1](c_cannon_towers) -> tower[1](cannon_towers)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
07:34:06.797 [data.invalid] [error] Target building level not allowed: , town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , town -> wooden_castle, hinterland_roads[0](roads) -> hinterland_castle_roads[0](c_roads)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , large_town -> castle, core_building[1](wooden_wall) -> core_castle_building[2](castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , large_town -> castle, port[0](port) -> castle_port[0](c_port)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , large_town -> castle, hinterland_roads[0](roads) -> hinterland_castle_roads[0](c_roads)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , large_town -> castle, hinterland_mines[0](mines) -> hinterland_castle_mines[0](c_mines)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , motte_and_bailey -> village, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , wooden_castle -> town, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , wooden_castle -> town, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , castle -> large_town, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , castle -> large_town, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , castle -> large_town, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , fortress -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , fortress -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , fortress -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , citadel -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , citadel -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , citadel -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , town -> wooden_castle, hinterland_roads[0](roads) -> hinterland_castle_roads[0](c_roads)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , large_town -> castle, core_building[1](wooden_wall) -> core_castle_building[2](castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , large_town -> castle, port[0](port) -> castle_port[0](c_port)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , large_town -> castle, hinterland_roads[0](roads) -> hinterland_castle_roads[0](c_roads)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , large_town -> castle, hinterland_mines[0](mines) -> hinterland_castle_mines[0](c_mines)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , motte_and_bailey -> village, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , wooden_castle -> town, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , wooden_castle -> town, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , castle -> large_town, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , castle -> large_town, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , castle -> large_town, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , fortress -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , fortress -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , fortress -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , citadel -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , citadel -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
07:34:06.802 [data.invalid] [error] Target building level not allowed: , citadel -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
07:34:07.533 [script.err] [error] Script Error in mods/Thera_Redux/data/export_descr_character_traits.txt, at line 4506, column 11
Could'n find level name description string for trait(Hatesaztec) level(Despises_Aztec_Ways).
07:34:07.533 [script.err] [error] Script Error in mods/Thera_Redux/data/export_descr_character_traits.txt, at line 4507, column 21
Could'n find description string for trait(Hatesaztec) level(Despises_Aztec_Ways_desc).
07:34:07.533 [script.err] [error] Script Error in mods/Thera_Redux/data/export_descr_character_traits.txt, at line 4508, column 28
Could'n find effect description string for trait(Hatesaztec) level(Despises_Aztec_Ways_effects_desc).
07:34:07.533 [script.err] [error] Script Error in mods/Thera_Redux/data/export_descr_character_traits.txt, at line 5924, column 11
Could'n find level name description string for trait(Fearspagan) level(Fears_Pagans).
07:34:07.533 [script.err] [error] Script Error in mods/Thera_Redux/data/export_descr_character_traits.txt, at line 5925, column 21
Could'n find description string for trait(Fearspagan) level(Fears_Pagans_desc).